Posted by fAB on March 2nd, 2014 - 02:00 am UTC
While Blyka has been busy grabbing what time he can to enhance TLT on the technical side, it's my job to keep things moving graphically with new models and whatnot. This post is more about the whatnot. Back when the project first started, we were pretty much newbies in the realm of 3D game creation. Some of the decisions we made at the time have needed revisiting, the latest of which is the execution of the graphical style. Rather than keep you in suspense while I outline the ins and outs of the decision, I'm just going to say it up front. Tuttle's Legendary Travels is shifting from hand-shaded textures to dynamic toon/cel shading! Visually we should be able to stay pretty true to our established style with this change, so you don't have to worry about the game suddenly looking totally different. The development advantages are numerous though, so if you're interested in how this benefits the project, read on. Read Full Post
Posted by fAB on January 3rd, 2014 - 05:35 am UTC
Sometimes you just have to say to heck with project priority and work on what grabs you, and that's what I did tonight. Hopefully you all recognize this reaverbot, one of the winners from Event #05, designed by score. I don't expect I'll get around to modeling this big guy for a while, but I wanted to build a rough version for now so that I could rig it and get a feel for how it's unique body structure is going to move and look when animated. Once I had it put together I decided to go ahead and make a quick video to share. Hope you all enjoy!
Posted by fAB on January 1st, 2014 - 06:48 pm UTC
Grabbing bits of time whenever I could this past week, I worked hard to see the Sirocco model to completion before 2013 came to an end. I succeeded, but I didn't have time to share it here on the site yesterday. Ah well, it gets the new year off on the right foot, I suppose. As most of you following the project already know, Sirocco is one of the two lead air pirates Tuttle will be encountering throughout the course of the game, so having her model done is a momentous occasion! Head to the Model Gallery to see her in full 3D.
Posted by Blyka on December 30th, 2013 - 06:40 pm UTC
I don't think we did any sort of roundup post for 2012, but seeing as progress has been pretty sparse most of this year and morale is probably pretty low among everyone, we thought a post that looks back on what TLT did accomplish in the past year might be nice before 2014 hits. This is also a good time to comment on the current status of each category, so read on! Read Full Post
Posted by fAB on November 13th, 2013 - 01:55 am UTC
I was saddened to realize yesterday that we let October pass by without a major news post--our first missed month. Of course there's always the Twitter feed for the small stuff, and if you've been watching you may have noticed I've been working toward wrapping up another reaverbot model. I'm pleased to report, he's ready for viewing in the model gallery!
|