Tuttle's Legendary Travels
Development Blog - Archives
Posted by fAB on July 8th, 2014 - 01:44 am UTC

Greetings, loyal TLT followers! Let's face it, you have to be a loyal follower to still be visiting the TLT site after this progress drought. As always we apologize for the slow pace but as we say to our volunteer staff, do what you can when you can, and that goes for Blyka and myself as well. And lately, what we can and when we can hasn't amounted to much.

Whenever I do manage to grab a bit of time, I'm putting it toward a pretty major element--Tuttle himself. I've been working on him off and on ever since we announced that we'd be changing the look to a dynamic cel-shaded style. As I've mentioned in the past, the Tuttle model was the first thing created for this project, which means my modeling ability still had a ways to go, and so did our entire vision for the game. We knew there'd eventually be changes, and now we're making them.

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