Tuttle's Legendary Travels
Development Blog - Archives
Posted by Blyka on May 31st, 2019 - 11:57 pm UTC

Another month, another Monthly Tuttle. TLT turned 7 years old this month, and it's the first anniversary since 2015 that we didn't release a new demo. Things are definitely coming along though, slowly but surely amidst our busy schedules.

With Gold City finally finished last month, the prime focus for both fAB and I this month was getting the harbor environment up and running. Still more work to follow, but it's coming along nicely and the crates that have been popping up in demos for years finally have a real home.


[Harbor]


Tuttle's panic-stricken state when exposed to large bodies of water also manifested this month.


[Can't Swim]


The harbor is where Tuttle will rush to catch a boat to the Quint Islands, where the legendary travels will finally ensue. When said that way, it sounds like we're finally closing in on a more exciting chapter for this project... and so we are! It may be coming slowly, but as always, it's still coming.

And as always, thanks for sticking with us, and shout-outs to those who let us know they're sticking with us. We don't always get around to responding to every comment we get, but we appreciate them just the same.


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Posted by fAB on May 1st, 2019 - 12:28 am UTC

April was another less-than-amazing month for TLT, but we continue to inch forward. Something we hadn't quite finished up with Denise last month was interactions. Blyka has now seen to it that Tuttle can talk to her, and her animation and expression will change accordingly. The rest of Gold City is also interactive now, such as checking the trash bin and listening at doors. Unless we're mistaken, that makes playable Gold City 100% done!

Denise in Gold City

The harbor environment has (not surprisingly) been coming together a lot faster than Gold City did. A few more details and the model will be ready to hand over to Blyka for insertion into the game project.

Ryship Harbor in progress

Last but not least, there's an important element to the harbor that's kind of its own thing, and that's the boat. I'm basing it off the boat from Misadventures of Tron Bonne, but not aiming for an exact replica. I got a pretty decent start on the modeling part of things this month.

Boat model in progress

And that's it for now. It's safe to say we won't be releasing a new demo on the TLT anniversary this year, but we're looking forward to getting all this new content out to you players as early as possible.


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