Development Blog - Archives
Posted by Blyka on April 28th, 2013 - 07:24 pm UTC
Followers of TLT have probably guessed at there being some setbacks with the engine, made obvious by my complete lack of tweets or blog posts in recent weeks. I always hesitate in voicing such setbacks as some may find it discouraging, but seeing as this project is all about open development I decided it doesn't get much worse than not saying anything one way or the other. Read Full Post Comments (10)
Posted by Blyka on April 27th, 2013 - 02:16 am UTC
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Posted by fAB on April 7th, 2013 - 04:35 pm UTC
Don't you just love Legends music? I know I do. I'm wild about the soundtracks for all three games in our beloved series. It's not without some hesitation that I say this, but... I think the TLT soundtrack is shaping up to be even greater than those from the official games! Of course we haven't wanted to share out every track as it is completed, but we've put some very nice samples on our Music Tracks page, so I hope all of you are also giving due appreciation to this important and awesome aspect of the game. Read Full PostComments (6)
Posted by Blyka on April 1st, 2013 - 05:53 pm UTC
Airships have always been an important aspect of the world covered in endless water. Important, but not exactly prominent; very few are ever actually seen beyond those used by the heroes and pirates of the story. We hope to rectify this in Tuttle's Legendary Travels by giving airships a generally more prominent presence around the Quint Islands. To do this we'll be needing some new airship designs, and this is where TLT's 7th community Event comes in! Comments (0)
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