Sorry it's been a while since the last word. I worked on TLT a bit after the April update, but then I reached the point that to continue, we needed to upgrade the project to a new version of Unity. That meant dragging Blyka out of hiatus, which I didn't have the heart to do because we were both super stressed and exhausted at the time. When I finally asked and he finally did it, well, my same lack of time and energy persists. Anyway, I opened the project up tonight and started in on fixing some little issues so maybe, maybe, things will get crawling again.