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Ongoing Stagnation posted by fAB on May 5th, 2025 - 11:15 pm UTC
Status Report 2023 posted by fAB on August 31st, 2023 - 11:57 pm UTC
Another Empty Anniversary posted by fAB on May 5th, 2023 - 11:33 pm UTC
One More Unfulfilling TLT Anniversary posted by fAB on May 5th, 2021 - 10:38 pm UTC
Still Slow Going posted by fAB on August 19th, 2020 - 12:58 am UTC


Posted by fAB on April 7th, 2013 - 04:35 pm UTC

Don't you just love Legends music? I know I do. I'm wild about the soundtracks for all three games in our beloved series. It's not without some hesitation that I say this, but... I think the TLT soundtrack is shaping up to be even greater than those from the official games! Of course we haven't wanted to share out every track as it is completed, but we've put some very nice samples on our Music Tracks page, so I hope all of you are also giving due appreciation to this important and awesome aspect of the game.

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Posted by Blyka on April 1st, 2013 - 05:53 pm UTC

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Airships have always been an important aspect of the world covered in endless water. Important, but not exactly prominent; very few are ever actually seen beyond those used by the heroes and pirates of the story. We hope to rectify this in Tuttle's Legendary Travels by giving airships a generally more prominent presence around the Quint Islands. To do this we'll be needing some new airship designs, and this is where TLT's 7th community Event comes in!

Head here to visit the Event's official forum thread for all rules and entry submissions!


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Posted by fAB on March 6th, 2013 - 12:27 am UTC

Well the results are in, and we want to thank all twenty-five participants for providing us with over a hundred interesting objects to choose from! Fair to say the Malt Island Museum is going to be a very interesting place to visit.
 

Museum Exhibit Winners

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Posted by Blyka on March 3rd, 2013 - 09:35 pm UTC

Looking back at the recent activity here in the Development Blog it seems it's been quite a while since we had a good, substantial post relating to progress. Naturally this wasn't as we intended (having a second demo out by now would have been preferable), but sadly our lives have just been too busy this year for substantial TLT time. That's not to say we haven't been giving it attention, however; we always squeeze in what we can, when we can. In addition to our standard priorities, much our time continues to go into staff correspondence, Event planning and running, and so on. Lately we've also been doing a fair amount of design work on important characters and locations, some of which will hopefully find its way into models soon.

I would give the usual jabber about us really getting on the ball soon, but you've all heard that one before and the fact is we really don't have enough control over our schedule at present to follow through with that promise. Rest assured though, TLT is always on our minds and we will continue to do what we can as time allows- and hopefully time will allow us some better TLT work soon. smiley

Anyway, while work on our end has been unfortunately slow, our staff has really been pumping out some awesome works- not to mention a new concept artist has joined our ranks! Read on to see what they've been up to.

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Posted by fAB on February 2nd, 2013 - 08:45 pm UTC

The Quint Islands are rich in both mystery and culture, and these elements are both well-represented at the prominent Malt Island Museum, around which our latest Event revolves! MML1's museum was an interesting place with a memorable curator and a rewarding side quest. We hope to make our museum every bit as enjoyable for players, if not more so, starting with your help to make it a cool place to visit!

Head here to visit the Event's official forum thread for all rules and entry submissions!


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