Tuttle's Legendary Travels
Development Blog
Comments for Programming Progress
Loken - June 19th, 2012 - 07:32 pm EDT
It's great that you are learning C# for the rest of the team so you guys can stay on the same page. While I really hope alot of people turn out for the events I also hope you guys get some great staff help too! Good luck to you and your secret affiliates! s-wink.gif

You guys are talented enough to get past these program hurdles.
Blyka - June 19th, 2012 - 08:37 pm EDT
Thanks for your confidence and support! :)

Heh, nothing really secret about our "affiliates"- it's just that no one has yet to do anything to really solidify their position on the team (my fault where programmers are concerned). We're certainly looking forward to when we can start filling in our Staff page with some of talented individuals who have volunteered. Shouldn't be too long now. s-cool.gif
Mirak - June 19th, 2012 - 11:27 pm EDT
Don't worry guys, i don't think you have anybody at your throat when it comes to updates, you guys are just human, so if you need breaks then by all means you should have them, if you guys don't then the outcome won't be as good anyway because you guys won't feel nice about the whole thing.
Blyka - June 20th, 2012 - 11:58 am EDT
Thanks! You're right of course, but that doesn't mean we don't want to keep the ball rolling swiftly for both ourselves and the community. As I said, we're very excited to really get this project off the ground- it's just that life has had other ideas lately.
Kira - June 27th, 2012 - 03:23 am EDT
The first part of your update made me think "Oh no, this is going the way of every other MML fangame...nowhere!" hope that voice in my head is wrong!
Blyka - June 27th, 2012 - 09:38 am EDT
Sorry this update made you think that, but I can assure you this MML fan game isn't going "nowhere". Life has just been (and still is) really, really busy lately, so it's just a setback in progress.
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